Forgotten Heroes

Call of Duty 4 => General Discussion => Topic started by: {FH}Striker on September 21, 2016, 06:10:25 pm

Title: WHY...RPG's Don't Shoot Straight on this server
Post by: {FH}Striker on September 21, 2016, 06:10:25 pm
PEAR... Anyone,  have any Idea why the RPG's on THIS server don't shoot straight...Other servers I have played on they are
STRAIGHT and Deadly..... :pear

 
Title: Re: WHY...RPG's Don't Shoot Straight on this server
Post by: |FH|Jock Ych on September 22, 2016, 05:19:16 am
This is like the age old question about penises. Why are some straight as an arrow, while others tend to have a distinct bend to the right or to the left.  No explanation.

But seriously, we adjusted the x and y axis of the gravitational pull so the RPGs would be more challenging to use. Because they inflict such enormous damage, we felt the gravitational adjustment would be the great equalizer. The amazing thing is we use a randomizer setting that changes the x and y axis each time an RPG is fired, thus leaving the user unsure of the trajectory, preventing one from mastering the setting and making the adjustment ineffective. In my opinion, it is one of the more ingenious programs Pear has created for our FH server.
Title: Re: WHY...RPG's Don't Shoot Straight on this server
Post by: Godlike on September 22, 2016, 10:03:33 am
This is like the age old question about penises. Why are some straight as an arrow, while others tend to have a distinct bend to the right or to the left.  No explanation.

But seriously, we adjusted the x and y axis of the gravitational pull so the RPGs would be more challenging to use. Because they inflict such enormous damage, we felt the gravitational adjustment would be the great equalizer. The amazing thing is we use a randomizer setting that changes the x and y axis each time an RPG is fired, thus leaving the user unsure of the trajectory, preventing one from mastering the setting and making the adjustment ineffective. In my opinion, it is one of the more ingenious programs Pear has created for our FH server.
Didnt even know that was possible on non-mod servers.
Well done, Pear.
Title: Re: WHY...RPG's Don't Shoot Straight on this server
Post by: {FH}Striker on September 22, 2016, 12:21:37 pm
Thanks for the explanation Jock

 I am getting the distinct feeling you guys don't like us ... noob tubers .... :noob:    hahahhaha

NO PROBLEM there.
I am getting pretty good at popping a cap on these jumpers in mid flight.... kinda like shooting clay birds in the air.  :wave:


 
Title: Re: WHY...RPG's Don't Shoot Straight on this server
Post by: |FH|mitsurugi on September 22, 2016, 01:15:34 pm
Striker,

RPG trajectory is set in the weapon file, on modded server you can change it, you can also set a guided RPG

Guided RPG


Regular RPG


Edited RPG
Title: Re: WHY...RPG's Don't Shoot Straight on this server
Post by: {FH}Striker on September 22, 2016, 02:21:20 pm
Thanks Mits, for the heads up, that was interesting viewing.
I don't every remember seeing that feature  on a modded server or one of the newer games.
But that is understandable since I spend 95% of my time playing here the past couple of years.   
Title: Re: WHY...RPG's Don't Shoot Straight on this server
Post by: |FH|mitsurugi on September 22, 2016, 02:32:23 pm
those weapons are from different mod I made

thats why you did not see them before

1rst one is FHJ-18 AA from bo2
2nd and 3rd are mw3 xm25

based on how you play (tuber) you will like better this one (bo2 war machine)


:)
Title: Re: WHY...RPG's Don't Shoot Straight on this server
Post by: |FH|Jock Ych on September 22, 2016, 03:02:58 pm

But seriously, we adjusted the x and y axis of the gravitational pull so the RPGs would be more challenging to use. Because they inflict such enormous damage, we felt the gravitational adjustment would be the great equalizer.

OK, guys..... that was all tongue in cheek.  :rotfl:

As far as I know, RPGs cannot be changed on stock servers/maps.  I think most servers have the same issue with RPGs being a little inaccurate.    :poop:
Title: Re: WHY...RPG's Don't Shoot Straight on this server
Post by: {FH}Striker on September 22, 2016, 03:12:04 pm
Thanks Jock, I remember now, It was modded servers where the RPG's were so accurate.

 
Title: Re: WHY...RPG's Don't Shoot Straight on this server
Post by: {FH}zMan on September 22, 2016, 07:50:04 pm
I am the rpg king! I have mastered it's trajectories  :quagmire: I do miss occasionally but the rpg seems to fire basically the same every time.. To the right and up, depending on the distance you wish to fire too.. It's pretty easy to calculate, I don't even scope in when I fire it because that makes the aiming harder in my opinion lol
Title: Re: WHY...RPG's Don't Shoot Straight on this server
Post by: Deathdealer on September 24, 2016, 07:26:39 pm
wutz a rpg again?
Title: Re: WHY...RPG's Don't Shoot Straight on this server
Post by: {FH}Striker on September 24, 2016, 10:46:15 pm
RPG.... Stands for Rocket Propelled Grenade Deathdealer
It is a single weapon weapon of choice
Not to be confuse with a TUBE.
Title: Re: WHY...RPG's Don't Shoot Straight on this server
Post by: chet manley on October 03, 2016, 01:30:39 am
Nothing chet manley and Sweetness can't handle.
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