Forgotten Heroes
Call of Duty 4 => General Discussion => Topic started by: |FH|mitsurugi on June 10, 2017, 11:00:54 pm
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I will explain here all new stuff you can find in mod.
1) Lethals Grenades
(https://fhclan.com/forum/proxy.php?request=http%3A%2F%2Fwww.mitsmods.fr%2Fscreenshots%2Fbo2%2520lethals.JPG&hash=80f4e12aaa129e4dcac67f038c11d7dce31cf1b6)
- Frag grenade ; same as in stock game. Take care if you hold too long :nuclearhammer
- Semtex ; Sticky grenade that can stick to anything. It has a set timer and cannot be cooked. Once "planted" it explodes after 5 secondes. You can hold it timer starts once "planted" !!
- XM31 ; Wrist fired grenade that will detonate on targets. Explode on impact and cannot be cooked. You can hold it !!
http://callofduty.wikia.com/wiki/XM31_Grenade
- Combat Axe ; Retrievable axe that causes instant death on impact. To retrieve it go to drop point and push "use key" (default use key is F). Scavenger perk does not resupply Combat Axe
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:cheers: Looks to be all in working order buddy :D
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2) Tacticals Grenades
(https://fhclan.com/forum/proxy.php?request=http%3A%2F%2Fwww.mitsmods.fr%2Fscreenshots%2Fbo2%2520tacticals.JPG&hash=edefab6b26d03d5fea5871a5126edeeb81086078)
- Flash grenade ; same as in stock game. I only added visual explosion effect and edited shock.
- Stun grenade ; same as in stock game.
- Smoke grenade ; same as in stock game.
- Tazor mine ; Electrocutes and stuns nearby enemies. Once planted, if enemy comes in detection radius, they get shocked. It can be destroyed if you shoot it. Still on map till someone activate it OR till owner death. It is a mix btw a claymore and a stun grenade.
http://callofduty.wikia.com/wiki/Shock_Charge
&index=11
- Sensor grenade ; Once throwed it shows enemies on mini map for 5 secondes. It does not damage enemies. It is a kind of radar with short duration (in team based gametypes only grenade owner can see mini map).
http://callofduty.wikia.com/wiki/Sensor_Grenade
&index=12
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3) Perk 1
(https://fhclan.com/forum/proxy.php?request=http%3A%2F%2Fwww.mitsmods.fr%2Fscreenshots%2Fbo2%2520perk1.JPG&hash=3edbfedc453f7999d03ae2ab18fcd50e793b7942)
- C4, Claymores ; same as stock game
- Bouncing betty ; same as a claymore but detection radius is 360° (180° for a clay). Proximity mine that launches into the air before detonating.
http://callofduty.wikia.com/wiki/Bouncing_Betty
- FHJ-18 AA ; Guided rocket launcher. It is prefect to shoot down enemies chopper. To hit your target keep watching your target while rocket is in the air.
http://callofduty.wikia.com/wiki/FHJ
- Explosive Tips ; It is a semi automatic crossbow firing explosive bolts that detonate a short time after impact. If you have any questions about it ask zMan he is already expert with.
http://callofduty.wikia.com/wiki/Crossbow
- Tactical x3 ; is special grenade perk in stock game, it gives 3 specials grenades
- Lethal x3 ; is frag grenade perk in stock game, it gives 3 lethals grenades
- Scavenger ; Replenish ammo and grenades from dead bodies. When you see a dead body with a blue bag by, run on on this bag and get 1 more mag + 1 lethal grenade + 1 tactical grenade.
Remark ; Scavenger doesnt resupply combat axe and if you did not throw your grenades scavenger does not add grenades in your inventory.
http://callofduty.wikia.com/wiki/Scavenger_(perk)
- Tactical Insertion ; Drop-zone beacon that allows you to place your next spawn point.
http://callofduty.wikia.com/wiki/Tactical_Insertion