NOT CATCHING LS or MARTY PERKS

Started by {FH}Striker, July 07, 2015, 04:18:37 PM

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{FH}Striker

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Last Stand or Marty perk NOT being caught on FFA Server.

Godlike

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Quote from: }AEK{Striker on July 07, 2015, 04:18:37 PM
Last Stand or Marty perk NOT being caught on FFA Server.
I was noticing this too.
Is our b3 bot online? Because last stand and marty kills arent triggering the warning response.
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Used the !status and !b3 commands, and it says the b3 bot has only been online for 45 minutes.
Was our bot down for maintanence or something?
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I don't recall the bot ever picking up last stand kills.
I'm at work currently so can't check on the bot. Are we sure they were Marty kills and not just cooked nades?
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Quote from: {FH}Nightcore on July 07, 2015, 06:24:12 PM
I don't recall the bot ever picking up last stand kills.
I'm at work currently so can't check on the bot. Are we sure they were Marty kills and not just cooked nades?
Im about 90% sure.
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{FH}Striker

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Not when he pulls out a .45 cal and starts BLASTING  away  before he kicks the bucket...LOL

{FH}Pear

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The bot restarts several times per day due to backup scripts that I wrote, 16:00 U.S. Eastern is one of the backup times so that's why it was only online for about 45 minutes :)


As for last stand, b3 does not and will not ever be able to detect it due to how the game engine logs last stand kills (it doesn't). I know this isn't the first time I've said this.  :deadhorse:


On the other hand, if you see someone with marty running around that is not getting detected, I'd be more than happy to take a look if you have a name and rough timeframe. Just to clarify, the grenade that gets dropped must kill someone for the bot to catch it, the game engine doesn't output log entries for marty drops that don't kill anyone.

Based on the last reply from Striker, it sounds more like this was a concern that last stand wasn't being caught. Unfortunately last stand is something that would require an admin's presence. I did check warnings that have been issued today and b3 has issued several warnings for marty and a couple temporary bans, too.
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{FH}Striker

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I was referring to the Last stand perk and thank you for the information on how the BOT 3 works.....It's logged into my memory banks for future reference.

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Quote from: {FH}Pear on July 07, 2015, 09:19:03 PM
The bot restarts several times per day due to backup scripts that I wrote, 16:00 U.S. Eastern is one of the backup times so that's why it was only online for about 45 minutes :)


As for last stand, b3 does not and will not ever be able to detect it due to how the game engine logs last stand kills (it doesn't). I know this isn't the first time I've said this.  :deadhorse:


On the other hand, if you see someone with marty running around that is not getting detected, I'd be more than happy to take a look if you have a name and rough timeframe. Just to clarify, the grenade that gets dropped must kill someone for the bot to catch it, the game engine doesn't output log entries for marty drops that don't kill anyone.

Based on the last reply from Striker, it sounds more like this was a concern that last stand wasn't being caught. Unfortunately last stand is something that would require an admin's presence. I did check warnings that have been issued today and b3 has issued several warnings for marty and a couple temporary bans, too.
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