Question on rules

Started by SGTMILLER, March 17, 2016, 10:11:05 AM

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SGTMILLER

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What is Glitching and what are elevators, still newbe
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Glitches are a pretty broad term.


Elevators are specific spots in the map where you can abuse collision detection (while using a keybind) to elevate your character's position.
https://www.youtube.com/watch?v=qlTLE3IvCL8

Certain spots are more pronounced than some.


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Glitching is going to positions on the map that were not necessarily intended by the developers.  Sometimes you can climb and jump to certain locations that originally weren't planned by the developers, hence the word "glitch". 

There are glitches that can take you "out of the map" or "underneath the map".  To get examples, youtube videos are a great place to look.  Just search COD4 glitches.

Our position at FH is that glitching is allowed as long as you can be seen and killed (Elevators are NOT allowed).   

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A good example of this is Pipeline.

In the one building with the mini gun, if you stay on the bottom floor you can use the mini gun that is on the second floor and if people shoot you on the second floor it doesn't kill you - because you aren't there. Hard to explain.

Also on Pipeline in the tunnel in the long hallway there is a way to sneak into the wall behind the metal fence....

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Quote from: {FH}Demigod on March 20, 2016, 02:50:34 PM
Hard to explain.
The player model (the actual person you are looking at) will be shown operating the turret like normal. However, your hitbox (the invisible boxes the game uses to determine what is a hit and what is a miss) will still be on the ground level, as that is where your character activated the turret.

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SGTMILLER

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holy Crap, maybe that explains how I am killed by someone who all of sudden turns up behind me, and it not a spawn point
SgtMiller
Americans play to win at all times. I wouldn't give a hoot and hell for a man who lost and laughed. That's why Americans have never lost nor ever will lose a war.
George S. Patton