druidia

Started by MisSerenity, February 14, 2014, 10:21:56 PM

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MisSerenity

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Posts: 16
Location: Vegas Baby!
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Player: druidia
Server: FFA1
Date/Time 7:00pm PST 02-14-14
Reason: WH or UAV hack (not sure which but it appears to be more likely the uav hack)
Demo: http://www.sendspace.com/file/idz4rp

Notes: While watching if I pressed esc I could tell when he did or didnt have uav.. (as I'm sure you know) so.. yeah most of those wall shots.. no sound, gunshot, uav .. to say someone was there.  You be the judge.  They are reasonably fast.. regardless of the hack but hax r hax.  Sorry for the lengthy demo.. was toggling quite a bit but if you turn the draw boxes on in demo view it's pretty obvious.

khaleesi

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He is a member of the clan and he has proven himself legit.

MisSerenity

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Aight then.   I wasn't the only one saying something. :)

rogue

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I have to agree that Druidia is using a hack. No one shoots around corners.

{FH}Pear

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Really the game play comes down to sound, mind set, and map knowledge.

Quote from: rogue on February 14, 2014, 10:58:20 PM
No one shoots around corners.

I'm having trouble understanding why you believe this, loads of people will start to shoot early if they know or think someone is there, and some people just unload for the hell of it.  :handjerk:



Also just because a shot is seemingly impossible, doesn't always mean it is. This is where the mind set of the player comes in. A lot of those kills were revenge kills, some of which were in the general area and were executed with common spam spots (or simply traffic spots), and then others were made simply by shooting the exact spot the player was in previously. That's something no one needs UAV to do. You also don't need UAV to track tracers or the sound of the gun fire to the source. Again, walls are irrelevant, and a lot of times muzzle flash is blatantly visible through walls.


I understand the cause for concern, which is good. I love having people outside of our membership that care and are able to help us catch cheaters. That's why I encourage anyone skeptical to re-watch the demo (with an open mind) and think about things other than foot steps, and line of sight. If it helps, watch the original demo, it's attached.
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MisSerenity

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All good.. I was done with it as soon as they said you have proved ;)  Kudos on having good instincts.

Rob101

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Quote from: {FH}Pear on February 14, 2014, 11:35:33 PM
Really the game play comes down to sound, mind set, and map knowledge.

Quote from: rogue on February 14, 2014, 10:58:20 PM
No one shoots around corners.

I'm having trouble understanding why you believe this, loads of people will start to shoot early if they know or think someone is there, and some people just unload for the hell of it. 



Also just because a shot is seemingly impossible, doesn't always mean it is. This is where the mind set of the player comes in. A lot of those kills were revenge kills, some of which were in the general area and were executed with common spam spots (or simply traffic spots), and then others were made simply by shooting the exact spot the player was in previously. That's something no one needs UAV to do. You also don't need UAV to track tracers or the sound of the gun fire to the source. Again, walls are irrelevant, and a lot of times muzzle flash is blatantly visible through walls.


I understand the cause for concern, which is good. I love having people outside of our membership that care and are able to help us catch cheaters. That's why I encourage anyone skeptical to re-watch the demo (with an open mind) and think about things other than foot steps, and line of sight. If it helps, watch the original demo, it's attached.




Spaceballs- "Keep firing assholes!"

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